A Christmas campaign with a 130% increase in newsletter subscribers.
About Continental
Continental develops pioneering technologies and services for sustainable and connected mobility of people and their goods. The company offers safe, efficient, intelligent and affordable solutions for vehicles, machines, traffic and transportation.
A high-converting Christmas campaign
For the Danish market, Continental first explored gamification in the form of a Danish holiday staple â the Christmas calendar. The world-renowned tyre company wanted to see if the success of gamification they had seen elsewhere could also work in their favour and turned to Scratcher to find out.
Their campaign targeted Continental dealers in Denmark with a KPI of growing their B2B newsletter subscribers. This narrow channelâdealers in Denmarkâwas where they saw the highest potential for conversion.
Each day, from 1 December to 24 December, visitors were presented with a quiz and, with a correct answer, were entered into a draw to win a grand prize. The campaign focused on both educationâto gain insight into their audienceâs knowledge and understanding of the companyâand entertainment, as it was the holiday season. For example, âwhen is the best time to switch from summer to winter tyres?â, a question that takes advantage of the season and combines it with product knowledge.
âWe created a Christmas calendar, and each day, everyone had to participate and answer questions regarding either our brand, our product, or anything in that point of view. [We] saw a huge, huge rate of people who were going through [the calendar] ⊠the conversions were higher than Iâve ever seen! But, also what was really interesting to see was that we gained ⊠130% more on our newsletter! The numbers were quite low from a starting point of view, but the percentage was really high once we were done.â â Casper Svanemose, Marketing Manager, Continental
Results
- 5,336 unique visitors
- 4,949 unique participants (a player only counts once, no matter how many times they play)
- 93% conversion rate from visitors to participants
The result?
Huge success and high conversion, with a 130% increase in Continentalâs newsletter subscribers by the end of the campaign. From there, they could create segments for future marketing opportunities and consider how their newsletter would play a role in the long term.
Lessons to consider
Continental marketing manager Casper Svanemoseâs advice for dipping your toes into the gamification pool? âReally, like everything else in marketing, figure out whatâs your plan? Whatâs your KPIs? And then, work around that. But also, what is the channel that you want to use as your main channel?â
For a broad perspective, consider how you set up your campaigns (should you create more than one?) and think about the prizes youâre offeringâare they incentive enough for visitor conversion? Gamification is a great way to gather first-party data, because it offers a chance for reciprocityâyou receive insights on your target audience, while visitors gain knowledge, have fun, and may even win a prize! Personal data is easier to share when you receive something in return.
On the future of marketing
âI see the future in marketing as becoming more difficult to target the right audience because of a cookie-less future,â Casper explains. âAs marketers, we need to have more first-party data to survive and target the right audience.â
First-party data is incredibly important for gaining insights into target audiences and creating look-alike audiences for new leadsâmarketers need to adapt and try new approaches. Gamification is the perfect avenue for this!
Casper adds that âthe most important thing after gathering data is about having a very clear plan on what you want to share, how you want to target different segments.â For Continental, the strategy was to grow their first-party data for the future, creating a backbone for future marketing strategies.




