Færdighedsbaseret interaktivt format
Heldigt talspil
Uddel unikke koder til dine kunder på f.eks. kvitteringer eller flyers for at give dem chancen for at vinde en eksklusiv præmie. Øg din omsætning ved at bruge Lucky Number til at drive forbrugere tilbage til din webshop eller butik og forbedre kundefastholdelsen.
Funktioner i spilformatet
- Number Range Selector: Set your own range (e.g., 1–10, 1–100, or custom).
- Input Methods: Number picker, input field, or swipe/scroll mechanic.
- Themed Visuals: Add countdown, reveal animations, or branded icons.
- Correct Number Control: Set a single or rotating “winning number.”
- Near-Miss Responses: Optional hint system for wrong guesses (e.g., “Too low!”).
- Win Condition: Only users guessing the correct number can win.
- Reward Types: Coupons, downloadable content, onboarding sessions, etc.
- Entry Gating: Email signup or form before playing.
- Conditional Unlocks: Allow play only after an action (e.g., webinar signup, quiz completion).
- Post-Game Routing: Show thank-you screen, reward message, or redirect.
- Live Metrics: Track guesses, correct answers, win rate.
- Data Export & Sync: Send data to CRM (HubSpot, ActiveCampaign, etc.).
- Source Attribution: Use UTM tags to track entry channels.
Brugsscenarier for lykketal
Dette format tilføjer et lag af forudsigelse eller udfordring, hvilket gør det ideelt til kvalificerede leads, eksklusive giveaways eller belønningskampagner med høj værdi.
Use Case: “Guess the Lucky Number & Win”
- Objective: Collect high-intent leads and increase campaign memorability.
- How it Works: Users select or input a number (e.g., 1–100). If they guess the correct number (or match criteria), they win.
- Rewards: Big-ticket discounts, free products, exclusive vouchers.
- Features Used: Skill-based logic, single-attempt or retry control, reward reveal
Use Case: “Pick the Number Behind the Product”
- Objective: Add a gamified edge to product awareness campaigns.
- How it Works: Consumers guess the number linked to a product, variant, or campaign message.
- Rewards: Product samples, promo packs, points.
- Features Used: Number-to-product mapping, limited entry, reward segmentation.
- Objective: Drive qualified entries for high-value giveaways (e.g., free trips).
- How it Works: Users try to guess the hidden number tied to a mystery destination or perk.
- Rewards: Free upgrade, hotel nights, travel discounts.
- Use Case: “Guess & Win Your Travel Upgrade”
- Features Used: Higher barrier to entry, geolocation tagging, win cap control.
Use Case: “Pick the Fan Number”
- Objective: Create fan engagement around anniversaries, birthdays, or limited-edition drops.
- How it Works: Fans guess the number based on event trivia or brand lore (e.g., “When did the band form?”).
- Rewards: Digital collectibles, tickets, merch.
- Features Used: Trivia-based hints, story-driven UX, win animation.
Use Case: “Guess the Number After Learning”
- Objective: Reinforce knowledge and add gamified breaks.
- How it Works: Users are prompted with a number-based question — guessing correctly gives them a bonus reward.
- Rewards: Bonus materials, XP points, discounts.
- Features Used: Question integration, skill logic, reward automation.
Use Case: “Lucky Number = Business Booster”
- Objective: Qualify serious leads through an engaging, effort-based mechanic.
- How it Works: Prospects select a number between X–Y for a chance to win a valuable tool or consultation.
- Rewards: Trial extensions, audits, strategy sessions.
- Features Used: CRM sync, logic-based outcome rules, winner notifications.
Sådan fungerer det
Dette er en simpel, trinvis forklaring af, hvordan lykketalformatet fungerer:
1. Vælg formatet
2. Design din skabelon
3. Integrer oplevelsen
4. Mål resultaterne





