Færdighedsbaseret interaktivt format
Hukommelsesspil
Memory Game udfordrer brugerne til at vende og matche par af kort. Det er et færdighedsbaseret format, der opbygger kognitivt engagement og brand-/produktgenkendelse – perfekt til uddannelse, brand awareness og kvalificeret leadgenerering.
Funktioner i hukommelsesspil
- Card Types: Image–image, image–text, icon–description.
- Grid Sizes: Choose layout (e.g., 3×3, 4×4, 5×4) to adjust difficulty.
- Themed Visuals: Apply brand colors, fonts, and background images.
- Timer & Score Settings: Enable countdown or time-based scoring.
- Flip Attempts: Limit number of moves or allow unlimited flips.
- Completion Triggers: Set rewards based on full match, time, or accuracy.
- Guaranteed or Performance-Based Rewards: Offer a prize upon finishing, or tier based on performance.
- Reward Types: Coupon codes, links, downloads, trial perks.
- Inventory Control: Limit the number of rewards available per day or per campaign.
- Entry Gating: Require email or registration before playing.
- Replay Settings: One-time game, daily play, or progression model.
- Post-Game Action: Show thank-you message, reveal reward, or trigger follow-up email.
- Real-Time Performance Dashboard: Track plays, matches, completions, and drop-offs.
- Lead Capture & Export: Export user data or sync with your CRM (HubSpot, ActiveCampaign, etc.).
- Campaign Attribution: Track which channels drive most engagement via UTM tags.
Brugsscenarier for hukommelsesspil
Memory Game udfordrer brugerne til at vende og matche par af kort. Det er et færdighedsbaseret format, der opbygger kognitivt engagement og brand-/produktgenkendelse – perfekt til uddannelse, brand awareness og kvalificeret leadgenerering.
Use Case: “Destination Match” Game
- Objective: Educate users about destinations and drive booking interest.
- How it Works: Users match location images or activity icons.
- Rewards: Travel discounts, upgrades, exclusive perks.
- Features Used: Geo-specific visuals, completion rewards, booking code integration.
Use Case: “Match & Win” Promotion
- Objective: Boost brand/product familiarity and drive conversions.
- How it Works: Users match branded icons, products, or deals. Upon completion, they win a reward.
- Rewards: Discount codes, free shipping, surprise gift.
- Features Used: Custom cards, reward-on-completion, perfect-match bonus.
Use Case: “Match the Product Variants”
- Objective: Increase awareness of product lines or limited editions.
- How it Works: Players match different product variants (flavors, packaging, sizes).
- Rewards: Coupons, samples, loyalty points.
- Features Used: Custom image upload, limited-time access, form gating.
Use Case: “Fan Match Challenge”
- Objective: Engage fans with branded or character-based content.
- How it Works: Users match character pairs, iconic scenes, or trivia-based icons.
- Rewards: Tickets, collectibles, behind-the-scenes content.
- Features Used: IP-based visuals, leaderboard (optional), reward tiers.
Use Case: “Match the Terms” Game
- Objective: Reinforce learning through active recall.
- How it Works: Users match definitions with terms, icons with concepts, or languages with translations.
- Rewards: Extra content, course discounts, progress unlocks.
- Features Used: Image–text pairing, adaptive difficulty, timed gameplay.
Sådan fungerer det
Dette er en simpel, trin-for-trin forklaring af, hvordan memory game-formatet fungerer:
1. Vælg formatet
2. Design din skabelon
3. Integrer oplevelsen
4. Mål resultaterne





