{"version":"1.0","provider_name":"Scratcher","provider_url":"https:\/\/scratcher.io\/da\/","title":"Gamification markedsf\u00f8ring i bilindustrien","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"A4fU2ADrfY\"><a href=\"https:\/\/scratcher.io\/da\/gamification-markedsforing-i-bilindustrien\/\">Gamification markedsf\u00f8ring i bilindustrien<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/scratcher.io\/da\/gamification-markedsforing-i-bilindustrien\/embed\/#?secret=A4fU2ADrfY\" width=\"600\" height=\"338\" title=\"&#8220;Gamification markedsf\u00f8ring i bilindustrien&#8221; &#8211; Scratcher\" data-secret=\"A4fU2ADrfY\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/scratcher.io\/wp-includes\/js\/wp-embed.min.js\n<\/script>\n","thumbnail_url":"https:\/\/scratcher.io\/wp-content\/uploads\/2025\/04\/Blog-Post-Consumer-Goods-1-1024x512.png","thumbnail_width":600,"thumbnail_height":376,"description":"Det er velkendt, at det digitale rum er det sted, hvor bilk\u00f8bere tr\u00e6ffer beslutninger om m\u00e6rke, pris og specifikationer. Det er derfor, vi ser, at gamification bliver brugt mere og mere i bilindustrien."}