---
title: "Smash it, tap it, memory, puzzle, match matrix and bubble shooter"
description: "The settings of the other skill games: items, points, images, pairs, tiles, attempts and sounds."
url: https://scratcher.io/help/games/more-skill-games
language: en
---

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3. Smash it, tap it, memory, puzzle, match matrix and bubble shooter

# Smash it, tap it, memory, puzzle, match matrix and bubble shooter

The settings of the other skill games: items, points, images, pairs, tiles, attempts and sounds.

## Smash It

Items pop up from platforms, and players smash them before they disappear.

- **Items**: image and points for each item. With **Use custom visible time**, an item stays up between a **Minimum visible time** and a **Maximum visible time** you choose.
- **Platform image**: the holes or platforms the items appear from.
- **Settings**: **Game difficulty** (or **Next item interval** and **Item visible time** with the difficulty add-on), **Animation duration**, **Points**, **Timer** and **Countdown**.
- **Effects**: a **Smash animation**, **Points animation** and **Smash** sound.
- **Add-ons**: **Countdown**, **Finish conditions** and **Customize difficulty level**.

## Tap It

Players tap an image as fast as they can.

- **Number of images**: 1 to 30. With several images, set the **Next image click interval**: after how many taps the next image shows.
- **Clicks**: the **Goal** (number of taps) and **Finish game when reaching goal**.
- **Timer** and the **Countdown** add-on.
- **Effects**: a **Click animation** and a **Tap** sound.

## Memory Match

Players turn cards to find pairs.

- **Amount of pairs**: 2 to 10, in 2 to 6 **Columns**.
- **Pairs**: one image per pair, or turn on **Use two separate images** to match two different images, for example a product and its name.
- **Styles**: **Card background**, **Border**, **Size** and **Shape**.
- **Settings**: **Max attempts** and **Timer**.
- **Effects**: the sounds **Flip card**, **Unflip cards** and **Match**.

## Puzzle

Players swap tiles to put an image back together.

- **Horizontal tiles** and **Vertical tiles**: 2 to 6 each. More tiles make it harder.
- **Image**: the picture to solve, for example your product.
- **Initial state**: **Unsolved**, or **Solved** so players see the picture first.
- **Max attempts** and **Timer**.
- **Styles**: the **Selected puzzle piece color**, the **Border** and the **Size**. The sound **Select puzzle piece** plays when a tile is picked.

## Match Matrix

Players match three or more of the same item, like popular match-3 games. Each of the six **Items** has an image and points. Set the **Points** goal and **Timer**, and use **Finish conditions** for prizes by score. Style the **Background**, **Size** and **Shape**, and upload a **Crush** sound.

## Bubble Shooter

Players shoot bubbles to match colors. Each of the seven **Items** has an image, a background color and points. Set the **Move speed** (**Slow**, **Normal** or **Fast**), the **Shooter color**, **Aim color** and **Items bubble effect**, the points goal and the timer. **Finish conditions** is available as an add-on, and you can upload **Shoot** and **Match** sounds.

In the editor, the Tap It panel is called **Tapping**.

Games and formats

- [Which game should I choose?](https://scratcher.io/help/games/game-formats-overview)
- [Scratch cards, wheels and other luck games](https://scratcher.io/help/games/luck-games)
- [Spin the wheel: slices, design and settings](https://scratcher.io/help/games/spin-the-wheel)
- [Scratch cards: cards, icons and cover](https://scratcher.io/help/games/scratch-cards)
- [Slot machine, spin, dice and mystery box](https://scratcher.io/help/games/slot-spin-dice-and-mystery-box)
- [Skill games: drop, memory, puzzle and more](https://scratcher.io/help/games/skill-games)
- [Catch objects (drop) and hit the target](https://scratcher.io/help/games/catch-drop-and-hit-the-target)
- [Smash it, tap it, memory, puzzle, match matrix and bubble shooter](https://scratcher.io/help/games/more-skill-games)
- [Finish conditions, timer and points in skill games](https://scratcher.io/help/games/finish-conditions-timer-and-points)
- [Quizzes and personality tests](https://scratcher.io/help/games/quizzes-and-personality-tests)
- [Quiz questions and answers in detail](https://scratcher.io/help/games/quiz-questions-and-answers)
- [Quiz results, branching and calculations](https://scratcher.io/help/games/quiz-results-groups-and-calculator)
- [Design your quiz: layout, progress bar and buttons](https://scratcher.io/help/games/quiz-design)
- [Polls, surveys, votes and product finders](https://scratcher.io/help/games/polls-surveys-and-product-finders)
- [Advent and Christmas calendars: set one up step by step](https://scratcher.io/help/games/advent-and-christmas-calendars)
- [Every calendar setting explained](https://scratcher.io/help/games/calendar-settings)
- [The advanced calendar: a different game or prize behind every door](https://scratcher.io/help/games/advanced-calendar)
- [Calendar problems and how to fix them](https://scratcher.io/help/games/calendar-troubleshooting)
- [Leaderboards: rank players by points or time](https://scratcher.io/help/games/leaderboards-and-predictions)
- [Score predictions for football and other sports](https://scratcher.io/help/games/score-predictions)
- [Lucky number: let people enter a code to win](https://scratcher.io/help/games/lucky-number-codes)
- [Countdowns, pre-registration and campaign ended pages](https://scratcher.io/help/games/special-pages)

## Related articles

- [Skill games: drop, memory, puzzle and more](https://scratcher.io/help/games/skill-games): Set up a skill game, decide what score or time wins a prize, and combine it with a leaderboard.
- [Catch objects (drop) and hit the target](https://scratcher.io/help/games/catch-drop-and-hit-the-target): Set up items and points, the basket or cursor, difficulty, paths and exits, and the countdown before the game.
- [Finish conditions, timer and points in skill games](https://scratcher.io/help/games/finish-conditions-timer-and-points): Decide when a skill game ends and what each score wins: points goals, time limits, attempts and conditions.

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