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Fähigkeitsbasiertes interaktives Format

Memo-Spiel

Memory Game

Das Memo-Spiel fordert die Benutzer heraus, Kartenpaare aufzudecken und zuzuordnen. Es ist ein kompetenzbasiertes Format, das kognitives Engagement und die Erinnerung an Marken/Produkte fördert – perfekt für Bildung, Markenbekanntheit und die Gewinnung qualifizierter Leads.

Memory Game

Funktionen des Memo-Spiels

Customization & Branding
  • Card Types: Image–image, image–text, icon–description.

  • Grid Sizes: Choose layout (e.g., 3×3, 4×4, 5×4) to adjust difficulty.

  • Themed Visuals: Apply brand colors, fonts, and background images.
Game Logic & Mechanics
  • Timer & Score Settings: Enable countdown or time-based scoring.

     

  • Flip Attempts: Limit number of moves or allow unlimited flips.

  • Completion Triggers: Set rewards based on full match, time, or accuracy.
Reward Mechanics
  • Guaranteed or Performance-Based Rewards: Offer a prize upon finishing, or tier based on performance.

  • Reward Types: Coupon codes, links, downloads, trial perks.

  • Inventory Control: Limit the number of rewards available per day or per campaign.
User Engagement Flow
  • Entry Gating: Require email or registration before playing.

  • Replay Settings: One-time game, daily play, or progression model.

  • Post-Game Action: Show thank-you message, reveal reward, or trigger follow-up email.
Analytics & Integration
  • Real-Time Performance Dashboard: Track plays, matches, completions, and drop-offs.

  • Lead Capture & Export: Export user data or sync with your CRM (HubSpot, ActiveCampaign, etc.).

  • Campaign Attribution: Track which channels drive most engagement via UTM tags.

Use-Cases für das Memo-Spiel

Das Memo-Spiel fordert die Benutzer heraus, Kartenpaare aufzudecken und zuzuordnen. Es ist ein kompetenzbasiertes Format, das kognitives Engagement und die Erinnerung an Marken/Produkte fördert – perfekt für Bildung, Markenbekanntheit und die Gewinnung qualifizierter Leads.

Travel & Hospitality

Use Case: “Destination Match” Game

  • Objective: Educate users about destinations and drive booking interest.

  • How it Works: Users match location images or activity icons.

  • Rewards: Travel discounts, upgrades, exclusive perks.

  • Features Used: Geo-specific visuals, completion rewards, booking code integration.
Retail & E-commerce

Use Case: “Match & Win” Promotion

  • Objective: Boost brand/product familiarity and drive conversions.

  • How it Works: Users match branded icons, products, or deals. Upon completion, they win a reward.

  • Rewards: Discount codes, free shipping, surprise gift.

  • Features Used: Custom cards, reward-on-completion, perfect-match bonus.
Consumer Goods / FMCG

Use Case: “Match the Product Variants”

  • Objective: Increase awareness of product lines or limited editions.

  • How it Works: Players match different product variants (flavors, packaging, sizes).

  • Rewards: Coupons, samples, loyalty points.

  • Features Used: Custom image upload, limited-time access, form gating.
Entertainment & Events

Use Case: “Fan Match Challenge”

  • Objective: Engage fans with branded or character-based content.

  • How it Works: Users match character pairs, iconic scenes, or trivia-based icons.

  • Rewards: Tickets, collectibles, behind-the-scenes content.

  • Features Used: IP-based visuals, leaderboard (optional), reward tiers.
Education & E-learning

Use Case: “Match the Terms” Game

  • Objective: Reinforce learning through active recall.

  • How it Works: Users match definitions with terms, icons with concepts, or languages with translations.

  • Rewards: Extra content, course discounts, progress unlocks.

  • Features Used: Image–text pairing, adaptive difficulty, timed gameplay.

Funktionsweise

Dies ist eine einfache Schritt-für-Schritt-Erklärung der Funktionsweise des Memo-Spielformats:

Campaign Editor

1. Format auswählen

2. Entwerfen Sie Ihre Vorlage

3. Erlebnis einbetten

4. Ergebnisse messen

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