đĽWatch On Demand
Don’t let your message get lost in the sea of seasons ads and offersâStand out by adding an interactive layer into your marketing campaigns! đ¤đđ
In this webinar, you will learn:
âď¸Get started easy and quick – how to add an interactive layer into your existing marketing campaigns
âď¸ Best practices to get the most out of the gamified campaigns
âď¸ Real examples of engaging and high performance campaigns during Black Friday, Halloween, and Christmas
âď¸How to drive awareness leading up to your seasonal campaigns
Â
Don’t miss this opportunity to learn from the best and elevate your marketing efforts this Q4!
What do users say about Scratcher's platform?â
âScratcher works super well for us. It allows us to vary our activities in obtaining new permissions for our newsletter and gaining engagement with our customers. Besides that, it is very user-friendly and we can get all the support we need. I will at all times recommend Scratcher to other companies that want to focus on lead generation.â
Tine Bagger Marketing Manager, Whiteaway.com
"In my experience, generally over 50% of those who engage in a Scratcher game, whether they're existing customers or new leads, tend to convert within a reasonable period. However, this can rise to as much as 85%, depending on the specific campaign and its outcomes."
Joakim SigvardtGroup Omnichannel Director at POWER
âWe wanted to create even more advantages and a higher conversion rate towards the app. Flexibility, ease, and the many opportunities that gamification gives us to take our company in new and exciting directions have been the key elements of our collaboration. We are very satisfied with the results.
In fact, more than half of our members switched to the new platform and will enjoy new offers from it. We can only recommend others to try gamification and here is where Scratcher delivers.â
Benny Reffeldt OtteDoeMarketing and Communications Officer, Brugseni
"We wanted to see if it could strengthen our email database and attract new customers. The results after just the first campaign showed that using Scratcher was the right choice. We were somewhat surprised that we received almost 15,000 newsletter recipients, in addition to reactivating more than 6,600 who were inactive."
Mette Sørensen Marketing Director, Fleggaard
"We created a Christmas calendar and each day, everyone had to participate and answer questions regarding either our brand, our product, or anything in that point of view. We saw a huge, huge rate on people who were going through the game ⌠the conversions were higher than Iâve ever seen! But, also what was really interesting to see was that we gained ⌠130% more on our newsletter!"
Casper SvanemoseMarketing Manager, Continental
"Our main goal for the Valentineâs campaign was to increase revenueâthe bonus was lead gen. This is true for all of our Scratcher campaignsârevenue and new leadsâas gamification is a great way to activate your target audience and convert them into buying customers. And this campaign was hugely successful for us in terms of âhere and nowâ revenue and new, activated leads!"
Dennis FalkenbergEmail Marketing Specialist, Rito.dk
Previous
Next