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Create new business and upsell opportunities with interactive marketing.
Find new contacts and turn idle prospects into engaged leads.
Motivate customers toward the next stage of their customer life cycle faster.
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Stand out and increase conversion from visitor to purchasing customer.
Captivate your users’ attention and create lasting impressions.
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Explore some of our customers campaigns.
Huge success and high conversion, with a 130% increase in Continental’s newsletter subscribers by the end of the campaign.
LIVE shopping with high engagement and more than 40% conversion.
A high-converting Valentine’s campaign with over 13.500€ in revenue.
The border store Fleggaard wanted to get new leads collected and at the same time reactivate existing inactive leads.
BON’A PARTE enriched first-party data. This has enabled intelligent and more personalized after-sales via email automation.
The purpose of the game was to engage and activate potential donors who priorly had little or no knowledge of Red Barnet’s work.
The Davidsen shop has used Gamification on several occasions to increase sales and engagement both offline and online.
Yummi Haircare lowered its lead prices by approximately 50% and increased the time spent with the brand significantly.
The combination of gamification and effective product messages resulted in a permission base of high quality.
The combination of having both regular winner prizes and consolation prizes proved to be a very effective strategy.
The Lampeguru Black Friday campaign generated a 6-digit revenue growth and 4582 unique leads.
+275% Avg. increase in monthly newsletter subscribers. ROI 259% including marketing spend, cost of prizes and Scratcher platform.
After six months the AOV was 20% higher with those who participated than those who signed up for our newsletter in another way.
BOBOONLINE had +6800 unique participants and paid 0,18 Euro per lead. Making it their all-time lowest price per lead.
Watery celebrated its 5th anniversary with success! The campaign’s result reached a 41% CTR and an increase in signups.
Greenlands biggest retail chain, Brugseni used gamification to support the launch of its new Brugseni app.
The campaign generated a staggering 16.000 unique visitors and lead to 13.000 unique sign-ups, a conversion rate of 84%.
For the Danish market, Continental first explored gamification in the form of a Danish holiday staple – the Christmas calendar.
Kasper LindgrenCo-owner, Yummi Haircare