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Customer case
Thriving in the highly competitive beauty industry demands strategic and cost-effective marketing.
Yuaia Haircare is a true, family-owned business. It was founded in Glyngøre (the birthplace of Jonas Vingegaard) by mother, son, and daughter-in-law back in 2021. Today, their haircare products are sold in more than X countries and have been used by over 35.000 women.
Thriving in the highly competitive beauty industry demands strategic and cost-effective marketing. Recognising the significance of maximizing the marketing budget, Kasper Lindgren, co-owner of Yuaia Haircare, implemented Scratcher game formats.
They had three quite simple objectives for their campaign:
To reach those objectives, Yuaia Haircare implemented the Spin the Wheel and the Scratchcard game formats, which effectively helped them reduce the lead prices.
To personalize their customer journey, the brand incorporated Personality Test on their website, ensuring a personalized experience that guided visitors to choose the right products.
After participants completed the questions, they provided their data to receive a personalized hair routine. This information was then used by the brand to tailor communications about relevant products specifically for them.
Helene Skilbred, Senior Fundraiser at MS-forbundet, led the innovative use of gamification to overcome challenges in expanding the donor base and engaging the audience for the organization, which supports individuals with Multiple Sclerosis (MS) and their families. By implementing gamification campaigns, MS-forbundet successfully boosted lead generation, increased donor conversion rates, and enhanced overall engagement. This NGO tells the impact of these tactics and shares the results achieved.
In the competitive igaming world, pip.dk stands out with its player-centric focus. Charlotte Møller Hansen, Head of CRM and Creative Content, explains how their emphasis on player engagement and high-quality content drives their success, boosting player loyalty and market position.
We recently had an engaging conversation with Mila Hvilshøj, Head of Marketing, Denmark & Sweden, who shared insights and achievements from Burger King’s latest gamified campaign to launch the new Whopper in the Scandinavian market.