Edit Content

Features

See all the features in our powerful campaign builder.

Integrations

Connect Scratcher with your favorite tools.

Formats

Choose from more than 20 interactive formats.

Profesional Services

Leverage your marketing goals with our know-how and access our top-tier individualized services.

Create new business and upsell opportunities with interactive marketing.

Gambling

NGO

Insurance/Financial

Media & Entertainment

Tourism

B2B

Banking

Create new business and upsell opportunities with gamification marketing.

Customers Stories

Discover success stories from brands like yours.

NGO

Insurance/Financial

Knowledge Base

Get quick answers to the most commonly asked questions

Customer case

BON'A PARTE tries personalised and product-related gamification

The enriched first-party data was utilized to send personalized content to customers after their purchases.

Bonaparte-reg

BON’A PARTE is a Danish fashion brand that designs clothes with a Scandinavian touch for the modern, feminine woman. Located in Denmark, Sweden, Norway, Germany, Switzerland, the Netherlands, and Belgium, BON’A PARTE has been part of the successful fashion group DK Company A/S since 2015.

Gamification marketing in all markets, year-round

Using My Favourites game format, BON’A PARTE achieved a significant increase in their supply of quality leads and further enriched their existing customer data. With the data gathered from their gamified campaign, the fashion retailer was able to enable intelligent and more personalised after-sales communications via email automation.

 

To access the game, visitors first entered their information and signed up for BON’A PARTE’s newsletter. The My Favourites format asked participants to put together a complete outfit—they choose their favourite top, bottom, and footwear from a series of pre-selected product categories determined by BON’A PARTE. The categories were carefully selected month by month for seasonal purposes and the products that are shown depend on the behaviour of the individual user. Their choices reflect on this behaviour, supported by Raptor Smart Advisor. It could happen that there is no registration of the user behaviour within these categories. In that case, the game would display “fallback products” from the most viewed product categories.

 

“We have been working with Scratcher for 3 years now. The partnership has been smooth and rewarding in terms of lead generation and sales. Scratcher has been an extremely competent business partner. In fact, they continuously made the effort to achieve the customer’s satisfaction.”
Jesper Holst
Ecommerce Sales & Operation Manager, DK Company

Gamification marketing strategy

Each month, via BON’A PARTE’s email marketing system, a winner is automatically selected. The winner subsequently receives an email notification, letting them know that they have won the grand prize. All other contestants receive an automatic consolation prize featuring a voucher and a round up of their selected products. As a result, this mail outperforms all others by both click price and with a price that’s on a significantly lower level for social media.

 

The results? Their emails had a significantly higher opening and contact rate compared to traditional marketing emails due to the more personalised content.

 

Read more cases

Pip.dk Winning Strategy: Engaging Players First

In the competitive igaming world, pip.dk stands out with its player-centric focus. Charlotte Møller Hansen, Head of CRM and Creative Content, explains how their emphasis on player engagement and high-quality content drives their success, boosting player loyalty and market position. 

Huge success for Red Barnet Fund

For their Christmas campaign, Red Barnet used gamification marketing to raise awareness about their mission.

 

On the road to sales success with Zapp

A value-adding campaign that garnered 834 new leads—and 10% lead-to-sales conversion—in just two months.

Game on for B2B Growth: Scandinavian Print Group’s Gamification Strategy

Today, we explore the innovative marketing landscape at Scandinavian Print Group through the lens of Astrid van der Sterren, who masterfully balances the promotion of 18 brands across multiple countries.

Reinventing Product Sampling: Burger King’s Gamified New Whopper Launch

We recently had an engaging conversation with Mila Hvilshøj, the Brand Manager at Burger King Scandinavia, who shared insights and achievements from Burger King’s latest gamified campaign to launch the new Whopper in the Scandinavian market.  

Converting loyalty into sales: POWER’s Black Friday gamification campaign

The campaign resulted in a significant gain of 60,000 new email permissions, aligning with POWER’s strategy to capitalize on their strong conversion rates from leads to customers.